AI Insights · Timothy · April 2024
Top 5 Otome Games Performance on Unified Platform in Central America Q1 2024
Explore the performance of the top 5 Otome games in Central America for Q1 2024, including trends in weekly downloads, revenue, and active users.
The first quarter of 2024 saw significant performance metrics for the top 5 Otome games in Central America. Here's a detailed look at their weekly downloads, revenue, and active user trends.
Love and Deepspace From its release in mid-January, this game experienced an impressive start. Weekly revenue peaked at around $6.4K in early February but gradually decreased to $1.9K by the end of March. Weekly downloads also showed a strong initial surge, hitting over 25K in the second week, but then declined to just over 500 by the last week of March. Active users saw a high of nearly 30K in the first week of February, tapering off to around 19K by the end of the quarter.
My Candy Love - Otome game This long-standing game maintained steady performance throughout Q1 2024. Weekly revenue fluctuated between $200 and $1K, with a slight peak at $987 in the second week of January. Downloads remained relatively stable, ranging from 350 to 650 per week, with a slight increase to 633 in the last week of March. Active users consistently hovered around 6K to 6.8K.
Tears of Themis This game showed modest revenue figures, peaking at approximately $1K in the first week of January and then gradually decreasing to around $290 by the end of March. Downloads were consistently low, with a high of 67 in mid-January and dropping to single digits by the end of the quarter. Active users showed a slow decline from 214 to 131 over the three months.
What in Hell is Bad? : Origin Revenue for this game started at $737 in the first week of January and saw a slight uptick to $323 by the last week of March. Downloads were minimal, with a brief spike to 315 in mid-February but otherwise remaining close to zero. Unfortunately, active user data was not available.
Ensemble Stars Music This game showed a steady revenue stream, with weekly figures ranging from $88 to $355. Downloads were stable but low, averaging around 150-300 per week. Active users started at 1.4K in early January and saw a gradual decrease to around 1.1K by the end of March.
These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower's platform.